Skip to main content
    User Research for Spotify Car Thing

    User Research for Spotify Car Thing

    Four long-term U.S. studies that shaped Spotify's first in-car device, Car Thing

    Context

    Contracted as Spotify's sole user researcher on the project, I ran month-long diary studies, interviews and surveys to capture how people actually listen and use voice control while driving, then tested behavior in a simulator with eye-tracking.

    Image of people driving a car

    Research & Discovery

    4 diary‑based month-long field studies

    Four month-long field studies, analyzed daily, weekly and monthly with a data scientist using mixed methods.

    In‑car usability tests and interviews

    Usability sessions and interviews with both new and existing users.

    Safety evaluation in car simulator

    A simulator eye-tracking study with 20 participants, evaluated against NHTSA guidelines.

    Image of launched Car Thing product

    Reporting & Impact

    I delivered insights throughout and a final set of recommendations that design and engineering adopted, informing hardware and software ahead of the 2021 launch.

    Mixed-method collaboration

    Per the team, the studies led to new features and to hardware flaws being fixed before release.

    Image of launched Car Thing product

    Results & Outcomes

    4

    Long-term diary studies

    20

    Participants in NHTSA eye-tracking study

    10

    Usability tests

    2021

    Car Thing launch date

    Findings drove hardware and software improvements.

    The evidence supported the executive decision to proceed, and Car Thing launched publicly in 2021.

    Endorsement

    Oscar planned, executed, and presented four major user tests as a User Researcher. His insights led to new features being developed, hardware flaws being fixed, and a deeper understanding of who our customers are.

    Victor, Engineer at Spotify

    Browse selected work

    Klarna Wallet

    Turning fragmented savings tools into a single, trusted Wallet experience.

    Year
    2022–2023
    Role
    Senior Product Designer → Design Lead
    Surface
    Mobile
    Outcome
    +524% · Loyalty engagement
    Klarna Wallet · Mobile2022–2023

    Klarna Store Pages

    Making Klarna findable, usable, and scalable in physical retail.

    Year
    2021–2022
    Role
    Product Designer → Senior Product Designer
    Surface
    Mobile
    Outcome
    +10.8pp · Payment conversion uplift
    Klarna Store Pages · Mobile2021–2022